Interactive Systems (H)
1. Which of the following describes external consistency?
Architecture of an interface that is not visible to the user
Aspects of an interface that are similar to other interfaces
Rules about consistency that are mandated by third parties
The outwardly visible parts of a layout that a visible to the user
2. Which of the following is not a technique for developing contrast in a colour scheme?
Saturated Contrast
Warm-Cool Contrast
None of the above
Complementary Contrast
3. The shift from electrical interactions to symbolic interactions:
Used interactions more easily recognisable by humans
Required a greater understanding of machine construction
Required less natural forms of expressions
Required machines to change the way they function to suit human needs
4. In the context of two dimensional interactions, Pattern Recognition and Spatial Reasoning refers to:
the availability to use visual metaphors
ways that information is conveyed using familiar metaphors
the density of information that can be shown to a user
the ability of the user to attend only to specific features
5. Fixations and saccades describe aspects of:
Hearing
Vision
Haptics
Memory
6. Two categories of skilled behaviour relevant for HCI are:
Sensory Motor Skills and Mental Skills
Soft Skills and Hard Skills
Natural Skills and Developed Skills
Attention Skills and Distraction Skills
7. Which of the following is not a band of the scale of human action?
Biological Band
Social Band
Cognitive Band
Temporal Band
8. When discussing affordances, physical constraints depend on:
None of the above
Only visible constraints
Physical strength and skill
Knowledge of the real world
9. Semantic constraints rely on:
developing new knowledge
existing cultural knowledge
developing new tactile skills
none of the above
10. Rationalism describes an approach that believes:
experimental work is necessary in design
design can be completed with thought alone
good design cannot be predicted
design requires creativity
11. Which of the following was not a major design flaw with JCL?
The syntax was too similar to others like S/360 Assembler
Elegant design did not accurately reflect complexity of use
Missing functionality required complex workarounds in parameters
The language used assembler style syntax
12. Buxton’s model for graphical input includes how many states?
4
5
2
3
13. Fitts Law can be used to measure:
Difficultly of pointing tasks
User satisfaction with pointing tasks
Error rates with pointing tasks
Perceived workload of pointing tasks
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